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Maths tools

Graph it.Tap it.Put it onthe board.

Twenty-two interactive tools from Kindergarten to Year 12, for the moment a tutor's sketch on paper cannot show a student what the maths is doing. Built for the front of a tutoring room and the tablet in a student's hands: graph it, build it, show it on the big screen, then put it on the lesson board to write on.

Tap any point for its coordinates.

Graph Plotter

-22-4-224(-1, 2)(1, -2)(2, 2)
y = x^3 - 3x
y = x

Key point

Maximum (-1, 2)

22

interactive tools

K to 12

every school year

5

syllabus topic areas

10

lines on one graph

The graph plotter

No more plotting by hand: every key point, one tap away.

  1. 01

    Type it

    Any function, a line in any form, a circle, or points as (x, y). A row of maths keys saves hunting on a tablet keyboard.

  2. 02

    Tap it

    Intercepts, turning points and intersections are marked. Tap one and its coordinates sit on the graph.

  3. 03

    Table it

    Show any function's table of values, from the start and step you choose, with the points drawn on the curve.

Graph Plotter

-22-4-224(-1, 2)(1, -2)(2, 2)

Graph Plotter

-4-224-2246Minimum (1, -2)
y = a(x - h)^2 + k

Sliders

a1
h1
k-2

-10 to 10, step 0.1 · Range

Sliders

Change a number. Watch the curve move.

Students memorise what a, h and k do without ever seeing it. Here letters become sliders, so a student sees what they do instead of being told. Press Play and the curve sweeps across its range on its own.

  • Tap a point, read the answer

    Students lose the lesson working out coordinates by hand. Every x-intercept, y-intercept, turning point and intersection in view is marked. Tap one and its coordinates appear on the graph.

  • Trace with a finger

    Put a finger on a curve and slide along it: the point follows the curve and says where it is.

  • Sliders with a Play button

    Type y = a(x - h)² + k and a, h and k become sliders. Set each one's range and press Play to watch the family of curves move.

  • Tables of values

    Any function can show its table, from the start and step you choose, up to 21 rows, with the points drawn on the curve.

  • Points and any kind of line

    Up to 10 lines on one graph: functions, lines in any form, circles, vertical lines and points typed as (x, y).

  • Maths keys on the tablet

    Typing x² on a tablet should not take a minute of searching. A row of keys for the symbols a tablet keyboard hides: squared, powers, square roots, pi, brackets and absolute value.

The front of the room

One button, and the tool is the whole screen.

The back row cannot read a small screen full of buttons. Present folds away everything a class does not need, and Projector makes it bigger, bolder and higher contrast.

Graph Plotter

-4-224-4-224(-2, 0)(3, 5)
  • Present

    Menus and settings distract a class from the maths. The tool alone, full screen, with the instructions and settings folded away. One button in, Escape out.

  • Projector

    Bigger, bolder and higher contrast for a projector or a shared screen, and text size from 100 to 200 per cent.

  • Copy link

    Setting up the same problem twice wastes the end of a lesson. The problem as it is set up travels in the link, so a student opens exactly what the tutor showed.

  • Light and dark

    Every tool follows the person's theme, and a picture sent to a board is always drawn on white paper.

Into the lesson

No screenshots to juggle: from the tool to the lesson board, ready to write on.

  1. 01

    Picture

    Any tool with a drawing has a Picture button.

  2. 02

    Send to lesson board

    The picture is drawn on the device and handed to the board.

  3. 03

    Add it

    The open lesson board offers it as a new page, ready to write on.

-22-4-224(-1, 2)(1, -2)
Page 2 of 2

A picture from Graph Plotter is ready. Add it as a new page?

Add it

Kindergarten to Year 12

22 tools, found by year and topic.

Tutors should not hunt for the right tool mid-lesson. Number, algebra, measurement, space and geometry, statistics and probability: search the list or pick a year to see what fits.

Ten Frames

K to Year 2

MAB Blocks

Years 1 to 6

Fraction Wall

Years 2 to 7

Number Line

Years 1 to 7

Analogue Clock

K to Year 5

Australian Money

Years 1 to 7

Data and Statistics

Years 5 to 12

Algebra Solver

Years 6 to 12

  • Hands-on for the early years

    Ten frames, MAB blocks you can trade, arrays, a number line you set up, and Australian coins and notes.

  • Worked steps, not just answers

    An answer with no working teaches a student nothing. The algebra solver shows every step with its reason and checks the answer by substituting it back. Written methods run step by step too.

  • Trigonometry and statistics

    A unit circle with exact values, a probability lab that runs ten thousand trials, and box plots and histograms from pasted data.

  • A calculator laid out like the exam one

    Calculate and Statistics work like the scientific calculator students take into exams, with the bigger calculators' apps kept separately.

No AI anywhere in the maths tools: what they show is worked out by the tool.

Nothing a student does in a tool is uploaded. A set-up lives in its link, and a picture stays in the browser until a board takes it.

Students open the same tools inside their own portal, and nothing there is sold to them.

In short

Maths tools

XTutio includes interactive maths tools from Kindergarten to Year 12, built for the front of a tutoring room and a student's tablet. Graph it, build it, show it on the big screen, then put it on the lesson board to write on. A picture goes straight onto XInk, tutors use it in XLesson, and students keep practising in the maths drills.

Questions centres ask

Do the maths tools use AI?

No. They draw and calculate on the device.

Can a tutor put a graph on the board?

Yes. Send the picture to the lesson board, then write on it.

See the maths tools on your own centre in a demo.